About me
I am a CGI Artist with over 8 years experience. I specialise in Character modelling and design. I have wide ranging experience in Hi and Low poly modelling, Nurbs, Texture painting, Lighting,
Fur/Hair, illustration, Concept art and human anatomy. I am adaptable, and able to transfer these skills in a creative way. I have completed a wide range of work in various industries including advertising, publishing, games and the medical sector. In my free time I am involved in independent film projects.
Skills
Art Skills ----------------------------------------------------------------------------, Hi and Low poly modelling, Nurbs, Texture painting, Lighting,, Fur/Hair, Dynamics, Tracking, Freehand traditional drawing,, Concept art, Strong understanding of human anatomy, Good understanding of compositing, Digital painting, Software -----------------------------------------------------------------------------, 3D Programs - Maya, Zbrush, Mental Ray, V-Ray, Final Render., Illustration - Photoshop., Compositing - After Effects, Nuke., Tracking - SynthEyes., OS - Windows, Mac, Linux., Plugins - Shave & Haircut, Xfrog, NEX, Shave and a Haircut.
Sector Experience
Advertising, Games,, illustration
Clients
Escape Studios, Honda, Nokia, Panasonic, Saatchi&Saatchi, Saddington&Baynes, Taylor James