About me
Ambitious Digital Matte Painter and Environment Generalist in the industry of Feature Films, TV shows and Commercials for the last 3+ years. Skilled in building environments and Assets for the production as an advanced user of the main digital tools used in the majority of the post-production houses like Nuke, Maya, Zbrush, Photoshop, Substance, Mari, Arnold, V-ray, Redshift, Houdini, Clarisse, SpeedTree, Gaea, Reality Capture, PFTrack, and Unreal Engine. Great communicator and a big hard-worker. Always inclined to give the best in a team to reach the highest quality results and make the workplace open and enjoyable.
Skills
3D Animation, 3D Design, 3D Modeling, Art Direction, CG Modelling, Compositing, Digital Art, Image Retouching, Landscaping, Lighting, Modelling, Photoshop, Sculpture
Sector Experience
Advertising, Animation, CGI / 3D, Film (Feature), Film (Short / Documentary), vfx