About me
I am an experienced and skilled film, television and games Animator/Concept Artist with software knowledge and expertise in Maya, 3D Studio Max, Light Wave, Adobe Photoshop and Adobe Premier. I am skilled in all aspects of animation, art and design for film, television and games production/ development. I am particularly adept at CGI animation, maquette making, character and background design, storyboarding, animatics and CG modelling/texturing.
I have extensive film, game and television animation experience and have worked for a number of well-known companies. I have been employed by a large games company as an in-game CG Animator and Storyboard/Layout Artist for the cut-scenes on a first and third person shooter for US multimedia company, Lucas Arts.