About me
I have academic formation in the 12 Principles of Animation: Squash and stretch, Anticipation, Staging, Straight Ahead Action and Pose to Pose, Follow Through and Overlapping Action, Slow In and Slow Out, Arcs, Secondary Action, Timing, Exaggeration, Solid Drawing (same or different as Weight) and Appeal.
Programs I specialize in include but not limited to are Autodesk: Maya and 3DS Max (experience using VRay and Mental Ray), Autodesk Motion Builder, Adobe CS6 suite: specifically Adobe Dreamweaver, Flash, Illustrator, Indesign, Premiere, Photoshop and After Effects.
Skills
3D Animation, 3D Modeling, Acting, Animation, Digital Art, Digital Marketing, Game Design, HTML, Modelling, Motion Graphics, Photoshop, Post Production, Rendering, Special Effects, Storyboarding, Visual Effects, Visual Layout, Web Design, Web Development