About me
I am a multidisciplinary creative professional specializing in character-based design and physical fabrication. My work bridges digital concept development and hands-on production, focusing on transforming ideas into fully realized physical forms such as costumes, mascots, and props.
I have extensive experience in graphic design, illustration, character and mascot development, and 2D/3D visual creation. I also specialize in costume fabrication, including foam crafting, pattern development, sewing, and full costume construction from concept to completion.
My practice extends into branding and creative marketing, where I develop visual identities and character-driven concepts for events, promotions, and client-based projects. I work closely with clients through consultation, project planning, and cost estimation to ensure practical and effective execution of creative ideas.
In addition, I have experience in production design, event styling, and workshop-based fabrication work, managing projects from initial concept to final delivery. My background also includes visual storytelling and journalism, which supports my ability to communicate ideas clearly through both visuals and narrative.
I have worked with scanned 3D models and performed cleanup and refinement processes to prepare assets for further use in design and fabrication workflows. This includes correcting mesh issues, improving structure, and ensuring models are optimized and suitable for production or reference use.
I am also experienced in asset review and quality evaluation from my work in character cosmetic fitting and visual consistency testing for game-related projects, strengthening my attention to detail and production standards.
Overall, my work combines creativity, technical fabrication, and production management, allowing me to operate across design, build, and delivery stages in creative and entertainment industries.
Skills
Branding Designer, character designer, concept artist, Costume Technician, Graphic Designer (Mascot/Branding), Prop Maker / Prop Fabricator, Visual Development Artist, Visual Storytelling & Journalism
Sector Experience
Animation, Arts, Audio / Visual, CGI / 3D, Crafts, Design, Entertainment