About me
Coffee craving, horror loving, fast working, team player 3D Artist.
Here is what, specifically, I can offer to this role:
- 2d skills (concept art, illustration)
- 3D generalist knowledge (animation, modelling, texturing, lighting, rendering)
- Logic, calmness and sense of responsibility (when coffee is available)
- brainstorming, fresh ideas
- High levels of stamina
- Incorporate my personal experiences into my working process
- Good photography skills
Software:
● Autodesk Maya/3Ds Max- 3D Modelling (High-poly and Low-Poly), UV mapping, retopology, animation, texturing and rendering.
● Zbrush - Hard surface and organic sculpting and texturing. (Concept design, character, props and environments)
● Substance Painter/Designer - Texturing for game assets and characters (stylized/realistic)
● Mari - Photorealistic texturing for photogrammetry and 3d assets
● Vray / Redshift - Rendering, shading and lighting.
● Adobe Suite - Photoshop, Illustrator, After Effects, Premiere, InDesign
I am looking forward to hearing from you.
Kind Regards,
Danai Rizou
Skills
3D Animation, 3D Modeling, 3dsmax, Animation, Brand / Logo Design, Branding, HTML, Illustration, maya artist, Motion Graphics, Photo Editing, Photo-Journalism, Photography, Photoshop