About me
I am a curious and versatile Environment Artist based in London.
I am specialised in creating highly responsive and realistic materials and textures for CGI application or for Video Games.
I am also highly specialised in creating modular and procedural assets for real time rendering, sculpting, texturing and rendering in Unreal Engine, as well as using Unreal Engine for Virtual Production.
My ability in using Unreal Engine extends to set dressing, creating shaders and master materials, lighting and creation of short cinematics.
With my dedication and my experience in working in multicultural and diverse teams, I have an extensive track record of thriving and empowering my coworkers with my enthusiasm and steadfastness.
Skills
3D Modeling, AR/VR, Brain storming, CG Modelling, Colour, Digital Art, Gaming, Image Retouching, Internet, Lighting, marmoset, Photo Editing, Photo-Journalism, Photography, Rendering, shaders, Staff Training, Substance Designer, Substance Painter, texturing, Unreal Engine