About me
Dedicated 3D CG Environment Artist and Animator with a passion for creating immersive worlds that captivate audiences and bring narratives to life. With a solid foundation in 3D modeling, texturing, lighting, and animation. I excel in crafting visually enticing environments and seamlessly integrating them into engaging storytelling experiences.
My expertise lies in the attention to detail required to design and execute atmospheric landscapes, architectural settings, and interactive environments. I am skilled in using industry-standard software such as Unreal Engine, Substance 3D Painter, After Effects, DaVinci Resolve and Blender to achieve high artistic quality and technical precision in my work.
As an effective collaborator and communicator, I thrive in interdisciplinary teams, working closely with managers, concept artists, level designers, and programmers to ensure that artistic visions are translated into compelling, interactive spaces. My ability to adapt to evolving technologies and embrace new techniques positions me well in the dynamic field of 3D CG artistry.
I am committed to pushing creative boundaries, staying abreast of industry trends, and delivering results on every assignment. Whether for gaming, film, or virtual reality applications, I am dedicated to crafting environments that immerse, inspire, and elevate the user experience.
I also founded Motion Forge Pictures for my animation work and as a venture to further the great technology of 3D CGI and VFX.
Skills
3D Modeling, environment art, Hard Surface Modeling, Landscaping
Sector Experience
Advertising, Consulting Services, Gaming, training
Clients
caribau space, European Space Agency, United Nations
Trade Associations
#420 Ranked 3D Artist