About me
Professional, amicable and super-creative Artist and Art Manager holding a rare mix of both high-level visual flair and organisational skills.
During my 11 years within the games industry, I have focused on a variety of key disciplines, which has led me to hold valuable expertise in creative direction, management of internal creative resources, external resource communication and management, 2D and 3D artwork, mood board and brief creation, concept, project research, production, UI, scheduling, budgeting, quality control of artwork, motion capture direction, submissions, chairing meetings and public speaking.
Skills
3D Modeling, Art Direction, Artist Management, Illustration, Producing, UX/UI, video games
Sector Experience
Animation, Arts, CGI / 3D, Computer Games
Awards
30 Under 30 Develop magazine, BAFTA Games Crew, Speaker at Women in Games Conference
Clients
Fuse Games, lionhead studios, Mindstorm Ltd, nDreams, Red Redemption, Sharp Laboratories of Europe, Supersonic Software