Austin Hyde
Sr Designer / Animator
ABOUT
Those who are blind experience video games differently, and the Xbox Series X was developed with spatial audio technology to make gaming more inclusive. To highlight this feature, Xbox worked with dream scientists to conduct a first-of-its-kind study with sight-impaired gamer Steve Saylor, who was led to a sleep state where he could describe his dreams in real time after he played the Xbox Series X. The dream-data was then faithfully recreated in a 3D audio story so everyone could feel the unique and amazing way in which a blind person experiences sound and gaming.
MADEIT CREDITS
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MicrosoftClient
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215 McCannAdvertising Agency -

Arturo PerezAnimator -

Christian StewartSenior Strategist -

Christina ChinProducer -

Harold McKeonAccount Supervisor -

Jerry TorgersonExecutive Producer -

John FriedmanSenior Copywriter -

Jolien NeperusProduction Manager -

Jos JansenSound Design & Mix -

King & CountryProduction Company -

Mandi HoldorfDirector of Integrated Production -

Mary Beth BarneyDirector of Business Affairs -

Nichole GeddesCreative Director -

Peter GoldsteinBusiness Director -

Rick GledhillCreative Director -

Ryan LowrieProducer -

Ryan RileyStrategy Director -

Scott DuchonChief Creative Officer -

Shawn RaissiAssociate Creative Director -

D&AD -

Devina HardattManagement Supervisor -

Austin HydeAnimator