About me
- Associated with IT for 3+ years with a core skillset of UX and a working experience of UX er, Wire framing, prototyping, front end development and Game UI .
- Holds a Bachelor's degree in Animation and Gaming and completed short term certification courses related to UX.
- UX er with a proven record of ing interactive apps and tools for the world's most recognized brands.
- Experienced in environments requiring direct customer interaction and team handling interaction during specifications, development and delivery phases.
- Focus on Architecture, User Centered , Usability Engineering and Usability Evaluation (personas, user scenarios, UX specs, wireframes, site maps, storyboards, taxonomies, task flows, mockups, prototypes, accessibility, visual and patterns).
- Experienced with ing user experience for mobile, tablet and responsive layouts.
- Define and implement a standardized User Experience process and set of deliverables.
- Self-motivated, innovative UX practitioner with a successful history of evangelizing the benefits of good at all levels of the organization.
- Strong understanding of technical concepts, environments, constraints and capabilities.
- Capability to explore, learn and understand newer domains and technology.
- Good Knowledge of Photoshop, InvisionApp, Brackets, Axure RP, Balsamiq, Illustrator, Flash, HTML, CSS, Basic JavaScript, Asp .Net, Bootstraps and MS Office.
- Good Knowledge of client side ing & validations using HTML, CSS & Java Script. and cross browser compatibility across all platforms & browsers.
Languages: Google Material , Apple iOS , Universal Windows Platform , Flat and MS Office UI Fabric
During my leisure time I find myself comfortable solving peoples issues on UX Stack Exchange.
Skills
Brand / Logo Design, Information Architecture, Photoshop, Usability, UX/UI, Wireframes