About me

Architect Turned 3D Environment & Asset Artist

I left architecture to build worlds where no one needs permits and imagination sets the rules. Now, I create immersive, optimized 3D environments for games and real-time projects.

I'm skilled in 3D worldbuilding, environment and asset creation, with growing proficiency in Unreal Engine, Maya/3ds Max, and other industry-standard tools. Passionate about blending artistic vision with technical performance, I aim to craft game-ready environments that tell stories and engage players.

Open to on-site or hybrid roles in the United Kingdom, or remote positions, to gain studio-level experience and continue growing as a 3D professional.

Skills

3D Modeling, environment art, game development, Technical Art, Unreal Engine

Sector Experience

Animation, Architecture, Arts, CGI / 3D, Computer Games, Design, Gaming

Awards

Editor’s Choice 2024 | The Rookies | Game Design & Development – Meet BMO

Ranking
#4 Ranked Gaming Artist
Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Top 25 Gaming Artist
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
London, Haringey, United Kingdom
Skill Level
Junior, Middleweight, Senior
Languages
English
Creativepool member since 24 January 2025