About me
Dear Hiring Manager,
I am a Maya Generalist with 7 years of professorial experience.
It began my 3d work using a 3d studio 4 for DOS and later shifted to 3ds Max. In 2002 I shifted to Maya. Since that time I have been using Maya for all my 3d works. From 2003 till present I have been involved in many CG projects, mostly architecture reconstruction for archeology. For the rendering I prefer Mental Ray, because it has all the features I need and continues to develop.
In addition to the projects described in my resume, I am constantly looking for new ways in which new CG methods can help me optimize my workflow. My broad experience in modeling, texturing, lighting and rendering makes me a very competitive candidate for the role. To add more, I do like challenges in CG.
As a hobby I'm doing stock images(all done in Maya). It gives me some good additional income as well. Please, look at my stock images portfolio: *
I am a conscientious person who works hard and pays attention to detail. I'm flexible, quick to pick up new skills and eager to learn from others. I also have lots of ideas and enthusiasm.
I hope that you will give my application your serious consideration. You may also contact the coordinators of the projects in which I have been involved: Prof. Julian Richards of the University of York () Ludmila Grinenko at the National Preserve of Tauric Chersonesos () and Adam Rabinowitz of the Institute of Classical Archaeology ().
It would be delighted to discuss any possible vacancy with you at your convenience. In case you do not have any suitable openings at the moment, I would be grateful if you would keep my CV on file for any future possibilities.
Thank you very much for your attention.
I look forward to hearing from you soon.
Sincerely,
Andrii Kondiuk
Freelance Maya Generalist
York
YO19SP
UK
mobile:
Personal Portfolio: *
My recent 3d stock images : *
Skills
Professional skills, Lighting / Rendering, Low level polygon modeling for games, Polygon, NURBS, SUBDIV modeling, UV Texture mapping, Tech Support (teamwork), Research and Development, Excellent computer hardware knowledge, Specific Software Knowledge:, Alias Maya (Excellent), 3ds Max (Good), Mental Ray for Maya and MR Stand Alone (Excellent), Adobe Photoshop (Excellent), Unity (Good), Unreal Development kit (Good), Zbrush (Good), Nuke (Good), Adobe Acrobat 3D (Good), Languages include MEL, C/C++, Python, Proficient Windows platforms, basic Linux