About me
I'm a prop modeler and concept artist with film and TV credits for Warner Bros, Marvel, Legendary, DC, Lionsgate, and Netflix. I've worked with teams led by people like Doug Harlocker and Paul Stewart, and I'm used to fast turnarounds and clear feedback loops. I build realistic props from scratch in Maya and ZBrush, finish them with production-ready textures, and prep assets for manufacturing (3D printing, laser cutting, engraving). I also have experience as a character artist for PC and mobile games. I like solving design problems, learning new workflows, and delivering clean, reliable work—whether it's a small one-off prop or a full set of hero assets.
Skills
3D Modeling, Character Design, Furniture Design, Hard Surface Modeling, Prop Design, Rendering, Sculpture
Sector Experience
Advertising, Computer Games, Film (Feature)
Awards
Clients
Disney, Lionsgate, Marvel, Netflix, Warner Bros. Entertainment Group of Companies
#1 Ranked Prop Designeron 15th December 2021 Project featured:Shardlake | Spanish style Sword
on 23rd May 2024 Contributor:
Andras Balogh has been a Contributor since 25th November 2015.