About me

I'm a prop modeler and concept artist with film and TV credits for Warner Bros, Marvel, Legendary, DC, Lionsgate, and Netflix. I've worked with teams led by people like Doug Harlocker and Paul Stewart, and I'm used to fast turnarounds and clear feedback loops. I build realistic props from scratch in Maya and ZBrush, finish them with production-ready textures, and prep assets for manufacturing (3D printing, laser cutting, engraving). I also have experience as a character artist for PC and mobile games. I like solving design problems, learning new workflows, and delivering clean, reliable work—whether it's a small one-off prop or a full set of hero assets.

Skills

3D Modeling, Character Design, Furniture Design, Hard Surface Modeling, Prop Design, Rendering, Sculpture

Sector Experience

Advertising, Computer Games, Film (Feature)

Awards

Creativepool Annual Bronze

Clients

Disney, Lionsgate, Marvel, Netflix, Warner Bros. Entertainment Group of Companies

Ranking
#1 Ranked Prop Designer
Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Annual 2024 BronzeShardlake | Spanish style Sword3D
Top 25 Prop Designer Project featured:Krypton | Sci-Fi Props
on 15th December 2021
Project featured:Shardlake | Spanish style Sword
on 23rd May 2024
Contributor:

Andras Balogh has been a Contributor since 25th November 2015.

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Contract
Perm, Freelance, Part time, Remote
Location
Wetzikon, Switzerland
Skill Level
Middleweight, Senior
Languages
English, German
Creativepool member since 13 September 2021