About me
From a young age, I always expressed a passion for drawing and other forms of art.
I grew up playing videos games, watching cartoons, films, drawing my favourite characters and making things out of household scrap.
I loved playing games that allowed you to build your own characters, levels and vehicles using a combination of pre made assets, textures and stickers selected from a menu.
After a while, I realised that my creations were limited by the content available in the game and that I wanted to take things even further. I wanted to create my own game characters, levels and other assets from scratch!
I began 3D modelling at the age of 13 using a free software package called Blender.
A few years later, I began using Autodesk's Maya and became a college graduate having completed a HND in 3D Animation at James Watt College in Greenock, Scotland.
I also enrolled atTrain2Game to study the Artist & Animator course which allowed my creativity as a 3D modeller to grow.