About me
I am a 3D CGI Visualiser specialising in Arch Viz with experience in various fields in the industry - marketing renders, 4D construction phasing animations, and Accurate Visual Representations (AVR3).
My tools include 3DS Max and Vray which I use extensively to create fully realised renditions of planned applications, which I post-process in Photoshop with various render passes. I also use Railclone and Forestpack plugins and various other scripts to bring CAD data and elevations to life.
Graduating with a 2:1 in BA (hons) in Digital Arts, I began my 3D journey learning Cinema 4D by creating models ranging from architectural scenes to characters and props with the purposes of rigging and animation using the tools available. These skills allowed me to fluently understand 3DS which I use to this day, and in addition to these skills I can use my knowledge in Photoshop and After Effects to add post-processing.
Outside of the world of 3D art, my passion is bodybuilding which I have recently taken up, learning and understanding my body and health, and being able to challenge myself to push farther than previously is a satisfying experience that yield results after patient hard work.