About me
I have a strong background in 3Ds Max and Photoshop. I am very meticulous with my work and strive to improve my skills. I am really keen to gain experience and learn new skills. I also work well with others and am highly self-motivated.
I graduated from Thames Valley University in BA Digital Animation Specialist and hope to put this to use in The Digital Arts Sector .The course covered many topics, and I was particularly drawn to hard surface 3D Modelling. Please see below a summary of my background history in 3D modelling and art:
-Strong skills in 3D Studio Max
-Proficient in UV mapping
-High and Low Poly Modelling
-Digital Sculpting in ZBrush
-Skilled in Adobe Photoshop
Skills
- Autodesk 3DS Max (6 - 2012) - Hard surface modelling, Model to scale, Efficient Uving, Texturing, Lighting & Rendering with Vray., - Autodesk Maya 2012 - Basic Knowlege (Modelling and Texturing.), - Adobe Photoshop (CS3 - CS5.5) - Able to create Textures to be used in Max and Maya, Digital Painting., - Pixologic Zbrush (4.0) - Basic Knowledge ( customise interface, sculpting, alpha, projection, creating alpha, uv unwrapping and using stencil.)