About me
I have been creating immersive content for the past 7 years.
From waterfalls to cities and houses, through forests, offices, concrete jungles and fire escape exercises to jet packs, space, ships both flying and sea faring.
My work entails VR ready lightweight yet impressive content for smooth and crisp results in VR.
My skills include:
Creative ideas / Design, presentations, pitching / Team management / Project development
3D modeling / Texturing / Rendering / Lighting
I actively work with:
Sketchup, 3Ds max, Illustrator, Substance Painter, Quixel
VR specified skills:
Extended experience with Oculus, GearVR and VIVE since day one / Extended experience developing / Using Unity3D and Vizard / Mid poly 3D modeling / Special texturing/ UV Unwrapping / Working with multi UV channels
Skills
3D Animation, 3D Design, 3D Modeling, Artist Management, B2B, B2C, Creative Direction, Project Design, Rendering, Teaching / Lecturing, Team Management