About me

Freelance 3D Artist specializing in character and creature modeling for games and real-time applications. 5+ years of professional experience across the full art pipeline — concept-to-engine — with studios in Argentina, Peru, and the US. Expert in high-poly sculpting (ZBrush), retopology (Maya/Blender), PBR texturing (Substance Painter), and optimization for real-time renderers. Credits include mobile game characters for Zelcar Games LLC and hard surface modeling for Golem Studio. Also a software engineer, which means unusually clean pipeline integration and asset handoffs.

Skills

3D Design, 3D Modeling, AI, Sculpture

Sector Experience

Arts, CGI / 3D, Fine Art, Painting & Sculpture

Recommendations
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Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
San Juan, Argentina
Skill Level
Junior, Middleweight, Senior, Director
Languages
Spanish and English
Creativepool member since 2 February 2022