About me
Principal Skills: Lighting in Maya & Houdini, Maya Generalist, Nuke CG Compositing, Substance, Adobe Suite
Render Experience: Arnold, Vray, Redshift
Throughout my 10 year career as a CG artist, I've been immersed in many high profile projects, creating both high end vfx and fully CG animations. Working in this industry I have learnt invaluable skills in time management and the importance of accurate quoting and dealing with tight deadlines. I have had the good fortune of working one on one with clients from both production companies and agencies, acting as a lead on projects and being part of a team.
As a Generalist, I am confident in all areas of the pipeline, with particular expertise in Lighting, Look Development and Hard Surface Modelling. I have a proven track record in delivering high quality projects and meeting deadlines.
My passion for everything CG continues to grow and I'm determined to find a career that will further develop my knowledge, challenge me and allow me to discover new and exciting practices for producing beautiful images.
on 24th January 2021