About me
Dear Sir or Madam,
I am a 3D generalist with over twenty years' experience; creating a wide range of assets across an extensive variety of platforms. I am proficient in the use of the following software: Maya, 3ds Max, Mental Ray, Vray, Mari, 3D Coat, Photoshop, Unity and After Effects.
I am currently freelancing in the field of 3D graphics/animation, having recently taken a year out to study for an MA in fine art, however I am looking for full time employment with a company which will allow me to push myself and develop my skills to my full potential.
Prior to studying my MA at UAL: Chelsea, I was a senior artist for a tech company called Inition, working as part of a team creating award-winning content for web based media, augmented reality and virtual reality, which were utilised for platforms such as iPad/Android tablets, Oculus Rift and the HTC Vive. One of the most enjoyable aspects of the role was the challenge of delivering the client's message in new and innovative ways.
I have worked on a wide variety of projects, with varying levels of responsibility, during my time as senior artist at Inition. These ranged from providing artistic support to colleagues on their projects, through to leading on my own assignments, ensuring they were delivered on time, within budget and to the highest of standards. My particular strengths within the team were 3d modelling, retopologising, UV/texturing, shaders, rigging, skinning, animation, lighting and rendering.
I believe I would be a valuable asset to the art team - my broad skill set as a 3d generalist enables me to see a project through to completion. My experience has enabled me to approach each individual project with a high degree of professionalism and efficiency including working well under pressure. I am open to criticism and I enjoy being a part of a team but I also have the capability to step up as lead if and when required.
I look forward to hearing from you.
Yours sincerely,
Stuart Howitt
Skills
3D coat, 3ds max, After Effects, Mari, maya, Modelling, Photoshop, premier, shader design, texturing, unity, UV layout, Vray rendering