About me

I'm a broad game artist skill set - working traditionally and digitally with 2d and 3d software. As a games artist I'm highly organized and able to juggle and prioritize whilst multi-tasking, being very comfortable either creating 2d concepts or working from supplied concepts to construct 3d scenes comprising all required assets, with one eye on efficiency and budgets. I`ve got good knowledge and experience in the industry and the ability to work as team player going through every stage of the pipeline production from scratch to animating the scene, including props and cameras and bringing to life ready to hand across to the design and engineering team. I would like to make the difference throughout the game development cycle from initial conception to prototyping all the way to delivery. I have great attention to detail and I'm very comfortable with deadlines, always striving to deliver the highest quality artwork. I'm keen to expand my skills to adapt on new challenges.

Skills

3D Animation, 3D Modeling, 3d sculping, concept art, Illustration, rigging, skinning, texture mapping

Sector Experience

concept design

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm
Location
London, TOWER HAMLETS, United Kingdom
Skill Level
Junior
Languages
English, Spanish, Portuguese and some french
Creativepool member since 9 May 2011