About me
I am a dedicated and focused individual who strives to one day make my mark on the gaming industry.
Ever since I was a child and played Ratchet and Clank on the PlayStation 2 I found myself losing myself in a creative void, as if a locked door had been burst open and suddenly ideas were blooming. I designed my own weapons, my own characters, vehicles and even stories. It then clicked in what I wanted to be, I wanted to be a part of a game development team!
Even yesterday, today and the future I am still dedicated to my mission, I have had my ups and downs, but nothing could keep me down, nothing had yet make me question my goal and not even cancer could throw me off my objective, even if it did force me to take time off to recover.
I have now graduated, my education is over and now I am ready and preparing that final push into the industry, I am also looking for any opportunities that will help me even further, such as voluntary work or an internship.
Skills
3d studio max, adobe creative suite, autodesk, Character Design, concept artist, Graphic Design, manga studio, maya, mudbox, Photoshop, unity
Sector Experience
Awards
2014 Confetti Showcase Award - Game Design Presentation, Work Experiences at Blitz Studio