About me

Accomplished 3D Artist & Designer with over 12 years of experience leading visual departments and driving the artistic direction for AAA assets, visualizations, VR and mobile games. Proven track record of managing full production pipelines, mentoring multidisciplinary teams and bridging the gap between engineering and real-time art across international onsite and remote settings. Proficiency in Unity and Unreal Engine with specialization in modular environments, hard surface art, CAD data conversion, visualization, concept design, photogrammetry and high-performance optimization for mobile and VR. Contributed to projects with Airbus, Aviation Industry and Epic Games Quixel. Shipped multiple VR and mobile titles.

Skills

3D Modeling, Hard-surface, Lighting, PBR, Rendering, texturing, unity, unreal

Sector Experience

Mobile games, video games, Virtual-Reality, visualisation

Awards

Best 3D Animation

Ranking
#12 Ranked Gaming Artist
Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Top 25 Gaming Artist Project featured:Lumenot
on 10th January 2024
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Manchester, United Kingdom
Skill Level
Middleweight, Senior
Languages
English
Creativepool member since 14 April 2010