About me
Accomplished 3D Artist & Designer with over 12 years of experience leading visual departments and driving the artistic direction for AAA assets, visualizations, VR and mobile games. Proven track record of managing full production pipelines, mentoring multidisciplinary teams and bridging the gap between engineering and real-time art across international onsite and remote settings. Proficiency in Unity and Unreal Engine with specialization in modular environments, hard surface art, CAD data conversion, visualization, concept design, photogrammetry and high-performance optimization for mobile and VR. Contributed to projects with Airbus, Aviation Industry and Epic Games Quixel. Shipped multiple VR and mobile titles.
Skills
3D Modeling, Hard-surface, Lighting, PBR, Rendering, texturing, unity, unreal
Sector Experience
Mobile games, video games, Virtual-Reality, visualisation
Awards
#12 Ranked Gaming Artiston 10th January 2024