2D Artist jobs in London
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Principal Lighting Artist
SEGA
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades. The Role: Creative Assembly is looking for our first Principal Lighting Artist to join the team with a focus on our games across the Total War franchise. As a key member of the art team, you will be responsible for setting and managing the visual lighting direction across all games in the TW Franchise. You will work closely with our Art, Narrative and Graphics teams to craft visually striking and atmospheric lighting, enhancing mood, storytelling and gameplay. You will define and implement lighting
Texture Artist
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Position Summary: Are you a creative visionary with a passion for bringing CG creatures and environments to life? Join ILM as a Texture Artist and become part of a team that defines excellence in the visual effects industry. We're seeking an artist who embodies our collaborative spirit and creative ambition to create textures and surface details for our world-class productions. What You'll Do: Develop high-quality textures for 3D characters, digital doubles, and creatures, with a strong focus on surface realism. Adapt to production needs by supporting hard-surface and environment assets where required. Combine artistic, technical, procedural, and hand-crafted techniques to deliver high-quality assets on time
Senior Artist
Mediatonic
- London
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? The role of the Senior Artist involves taking ownership of complex asset creation and visual features across a broad range of areas, including environments, props, terrain, vehicles, foliage, and level dressing. This position is responsible for driving quality, improving workflows, mentoring others, and helping shape how art is delivered across projects. Strong technical and artistic skills, proven production experience, and the ability to work independently while collaborating across disciplines are essential. The role also plays a key part in supporting team growth and development, contributing to documentation, and working with external partners to maintain high-quality delivery. WHAT YOU'LL BE DOING: Deliver high-quality, game-ready 3D assets across a




