Vukasin Gajic
3d modeler
ABOUT
I made this gun for my portfolio web site. On this project i used Autodesk Maya for modeling, Photoshop and Substance Painter for texturing and rendered in Marmoset Toolbag. First i found reference images, then done the block model and low poly. After i finished low poly i started to add more details and made a high poly model. In Marmoset toolbag I done baking process and when my normal maps were done i started to do textures. When all was done, i loaded my low poly gun in Mamroset Toolbag, add materials and textures, set lights and do the renders.
MADEIT CREDITS
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Vukasin Gajic3D Modeller
Back to Game ready gun - personal project project
Vlad Vorobev
Graphic Designer, Illustrator, Prosveschenie
Russia