University of Kent Canterbury

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3D Computer Animation Pipeline module for my final year at the University of Kent.

Exercise 1: Short character animation placed in a tracked camera shot, rendered out from Maya in layers and composited in After Effects with a tracked green screen live action element.
Exercise 2: Dynamics animation in Maya using rigid bodies and fluids turning into key framed character animation in a tracked shot, rendered out from Maya in layers and composited in After Effects
Exercise 3: Modelling Exercise in Mudbox, including blend shape expressions, then animated in Maya in a tracked shot with nCloth animation rendered out from Maya in layers and composited in After Effects

3D Animation, Autodesk Maya, Mudbox, Adobe After Effects

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