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To gear people up for athletic excellence this summer, Bridgestone wanted to build a series of super addictive mini-games that allowed digital athletes to compete against themselves, their Facebook friends and the Internet at large.
The app is part of a larger hub, Bridgestone Performance Institute, a website that aims to study elite performance and athletes’ journey to success. We tested our own performance by building 28 mini games in three months.
Armed with only a smartphone and their finger strength, users can engage in their own pocket-sized challenges, from sprinting to jumping to swimming to tennis. Their bronze, silver or gold medals and “Performance Points” are logged so they can track their own progress and see how they stack up against the other players. As they progress, they can unlock different avatars, such as a Bridgestone Engineer or Superhero, until they reach the pinnacle of mobile competitors: The Ancient Athlete.

Credits:
Agency: Razorfish
Brand: Bridgestone
EP: Rebecca Hudson, Marc D'Souza
Technical Producer: Dimitris Doukas
Project Manager: Shehryar Riaz
Head of QA: Dominic Berzins
QA Lead Tester: Tom Watson, Eve Acton
QA Tester: Andrew Heraty, Ayesha Evans
Designer: Steven Mengin, Kacper Chlebowicz
Motion: Julian Faas
UX Designer: Quentin Gauvrit
Concept Art: Ryan De Silva
Tech Lead: Laurentiu Fenes
Seeding/PR: Geraint Smith, Alberto Venditti, Ligia Stan, Jakub Brzozka
3D Producer: Sergio Jimenez
3D Art & Animation: Minimo VFX
Creative Director: Stephan Bischof
Game Design: Jakub Jakubowski
Creative Technologist: Mark Vatsel

Project featured: on 11th August 2016 Contributor:

UNIT9 has been a Contributor since 25th November 2015.

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Bridgestone: Performance Trials

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