About me
I am Tom, a Graphic and 3D Designer based in London. Currently working full-time as Mid-weight Graphic & 3D designer for Sweet&Chilli.
Entry to the creative industry began through creating my own artwork and illustration. I spent many years developing my own entrepreneurial projects, such as opening a bespoke skate shop and art gallery. Illustration, website development, UI/UX and design skills developed in these projects opening the gateway to a Design career.
The key focus in my current role has changed from a graphic & digital to a 3D design role. Growing from a need to produce a 3D bar environment, mastering Sketch Up was the initial step which led to my passion for the process. Entirely self-taught, within 6 months I mastered Sketch Up and a range of 3D rendering programs, including VRAY and Keyshot.
I am passionate about developing my career as a 3D artist. Cinema 4D is my primary focus but alongside, I constantly expanding my knowledge of other programs such as Maya, 3DS Max and Houdini. Whilst I am proficient in all areas of 3D design, my main strengths are in object and environment modelling.
In my spare time I enjoy playing competitive gaming and am currently in-game leader for IGI-Esports PUBG team.