Maksim Kostiaev 3D Artist

ABOUT

For this project, I built an intricate tunnel environment from the ground up, pushing detail and realism to the limit. Every texture, every surface—painstakingly crafted to create a raw, immersive atmosphere. It was an intense process, but diving deep into the details made it both a challenge and a huge learning experience.

What I Did:
| 3D Modeling – Designed and built the entire tunnel in Blender.
| Texturing & Materials – Crafted realistic surfaces for maximum depth.
| Lighting & Rendering – Set up dynamic lighting for an atmospheric feel.
| Unreal Engine 5 Workflow – Assembled the scene, optimized assets, and fine-tuned visuals.

Working in UE5 made the process both brutal and exciting, and the result speaks for itself. If you’re looking for someone who can create cinematic, high-detail 3D environments—let’s talk.

???? Open for collaborations!

TUNNEL

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