ABOUT
This R&D project focuses on achieving photorealism in 3D rendering.
I recreated three iconic cocktails: Martini, Aperol and Negroni, using Cinema 4D and Redshift.
The main goal of this project was to study how light, refraction, and surface details interact in realistic materials such as glass, ice, and liquid.
I developed custom shaders for each element including procedural ice, glass with subtle imperfections, and a layered liquid surface to achieve natural reflections and believable depth.
The Negroni glass model was created following a YouTube tutorial, while all lighting, texturing, and composition were designed and fine-tuned from scratch.
This project allowed me to refine my workflow for photorealistic look development, focusing on detail, lighting balance, and material accuracy.
Animation test in Flow/Veo 3 based on still images I created in Cinema 4D.
I am available for freelance collaborations worldwide.















