Simon Agyeman 3D Designer

ABOUT

This exhibition provides a unique insight into the design process behind a selection of groundbreaking contemporary videogames. Design work, including concept art and prototypes, feature alongside large-scale immersive installations and interactives.

I drafted For the construction and laying out of the Fabrications

MADEIT CREDITS

Who liked - V&A · Videogames: Design/Play/Disrupt