SALMONA Milàn 3D Animator

ABOUT

Character Design made in Gobelins in 3rd year.
- Modelisation in Autodesk Maya
- Rigging with Advanced Skeleton
- Skinning in Maya
- Textures in Substance Painter
- Fur with Yeti in Maya
- Clothes Simulation with nCloth in Maya
- Blendshapes in Maya

Who pooled - Super Foxy - Character Design (Fur & Cloth Simulation Test)