About me
I am 3D Character Artist with 4 years of experience in creating game-ready models, including armor,
weapons, and characters. Skilled in texturing and weight painting, with experience leading a team of
artists. Proficient in Blender, Zbrush, Marvelous Designer, Substance Painter, and Krita.
Skills:
- Digital sculpting
- Modeling
- UV mapping
- Texturing
- Shading
- Lighting
- Structure
- Silhouette
- Animation
- PBR texturing
- High to low game-ready assets (baking)
- UV unwrapping
- Quad retopology
- Modeling with animation in mind
- Hard surface modeling (less experienced)
- Remeshing
- Keen eye for detail
Skills
3D Animation, 3D Modeling, blender, draw calls, hair cards, Material instancing, poLygroups, remesh, Retopology, rigging, Sculpture, texturing, triangle count, triangulation, UE4, UE5, unity, weight paint