About me

I am 3D Character Artist with 4 years of experience in creating game-ready models, including armor,
weapons, and characters. Skilled in texturing and weight painting, with experience leading a team of
artists. Proficient in Blender, Zbrush, Marvelous Designer, Substance Painter, and Krita.
Skills:
- Digital sculpting
- Modeling
- UV mapping
- Texturing
- Shading
- Lighting
- Structure
- Silhouette
- Animation
- PBR texturing
- High to low game-ready assets (baking)
- UV unwrapping
- Quad retopology
- Modeling with animation in mind
- Hard surface modeling (less experienced)
- Remeshing
- Keen eye for detail

Skills

3D Animation, 3D Modeling, blender, draw calls, hair cards, Material instancing, poLygroups, remesh, Retopology, rigging, Sculpture, texturing, triangle count, triangulation, UE4, UE5, unity, weight paint

Sector Experience

CGI / 3D, Computer Games

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Remote
Location
Gainesville, United States
Skill Level
Middleweight, Senior
Languages
English
Creativepool member since 25 November 2023