About me
A skilled Environment and Character Artist with a strong foundation in both traditional and digital art, I bring a unique blend of creativity and technical precision to every project. I hold a degree in Set Design and Theatrical Scenography from the Faculty of Fine Arts and completed specialized training at ITI. My expertise spans industry-standard tools such as 3ds Max, Maya, ZBrush, Substance Painter, and Photoshop. With a passion for storytelling through visual design, I create immersive environments and compelling characters that enhance narrative experiences in games and animation.
Skills
3D Design, 3D Modeling, Art Direction, Artist Management, Business Management, Character Design, Composing, Costume Design, Digital Art, Fine Arts, Illustration, Team Management