Hakan Onay Motion Graphics Designer/​Video Editor/​3D Artist

ABOUT

Robot Squash is a personal mobile game project inspired by classic cross-the-road arcade mechanics. Reimagining the familiar format, I designed a robotic protagonist navigating a futuristic, high-tech environment instead of a traditional setting.

The project involved concept development, character design, environment creation, animation, and in-engine implementation. Built for mobile platforms, it demonstrates my understanding of game production workflows, real-time optimisation, and gameplay-focused animation within Unity.

MADEIT CREDITS

  • Pure Pix Games / Poyee MobileClient

Who pooled - Robot Squash / Mobile Game