Hakan Onay
Motion Graphics Designer/Video Editor/3D Artist
ABOUT
Robot Squash is a personal mobile game project inspired by classic cross-the-road arcade mechanics. Reimagining the familiar format, I designed a robotic protagonist navigating a futuristic, high-tech environment instead of a traditional setting.
The project involved concept development, character design, environment creation, animation, and in-engine implementation. Built for mobile platforms, it demonstrates my understanding of game production workflows, real-time optimisation, and gameplay-focused animation within Unity.

Back to Robot Squash / Mobile Game project
Karolina Demina
Branding and Motion Designer, Freelance
Kazakhstan
Scott Nellis aka Manic Minotaur
Illustrator, Manic Minotaur
United Kingdom