About me

I am a UI/UX Designer and Game Designer with over six years of experience, specialising in making complex systems feel intuitive and player-centric.

Most recently, as a Lead LiveOps Manager, I have balanced my time between high-level leadership and hands-on design. I am an expert at managing international, cross-functional teams to deliver consistent updates while ensuring that gameplay mechanics and interfaces remain accessible and engaging.

My technical background includes building narrative systems in Unreal Engine 5, authoring detailed GDDs, and designing specialised UI components for high-stakes environments. Whether I am balancing an in-game economy or crafting smooth motion transitions, I focus on creating seamless journeys that put people first.

I am particularly passionate about accessibility and inclusive design. I believe that whether someone is playing a game or using a digital tool, the interface should never be a barrier to the experience.

Skills

2D Animation, 3D Animation, 3D Design, 3D Modeling, Accessibility, AI, Digital Art, figma, Game Design, Interactive Design, LLM, Photoshop, Problem Solving, Product Design, Programming, Storyboarding, Team Management, Usability, UX/UI, Wireframes

Sector Experience

Computer Games, Design, Gaming, Online / Web, UI / UX

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Contract
Perm, Remote
Location
Edinburgh, United Kingdom
Skill Level
Junior
Languages
English, Hebrew
Creativepool member since 1 May 2026