About me

I am deeply passionate about the audiovisual industry, particularly the world of video games and animation. The magic and creativity of this field have been the driving forces behind my career aspirations, fuelling my eagerness to contribute and make my mark in this industry.

I hold a university degree in 3D modelling, animation, and rendering, complemented by an advanced program in 3D character modelling. Throughout my academic journey, I have developed a comprehensive skill set in game development, including:

In-depth knowledge of anatomy, proportions, and body mechanics.
Proficiency in digital sculpting and hard surface modelling.
Expertise in animation meshing.
Strong optimization skills and experience in model meshing.
Advanced understanding of retopology.
Knowledge of UV mapping and texturing.
Basic knowledge of rigging and character animation.
Meticulous attention to detail and a commitment to high-quality work.
Ability to collaborate, learn, and contribute effectively within a team.

My interdisciplinary background reflects my diverse and well-rounded knowledge, demonstrating an ability to connect ideas across various fields. I am constantly eager to learn and contribute, ensuring that I bring value and dynamism to any team I join.

I am excited about the prospect of collaborating with high-caliber professionals who share my passion for creating unforgettable experiences in the audiovisual and gaming industries.

Skills

3D Modeling, Audio Visual, Game Design, Rendering, Sculpture

Sector Experience

Education, Gaming

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Murcia, Spain
Skill Level
Junior, Middleweight
Languages
Spanish and English
Creativepool member since 3 June 2024