About me
My name is Alexander Raudanen. I live in Finland. I worked at Wargaming.
I created 3D models of real vehicles using drawings and photo references for the world-famous World of Warships project. All the models made by me have been thoroughly tested by ArtQA according to many criteria. I create high quality 3D models game-ready for game projects. Engineering education allows me to make 3d models as they would look in reality.
My main role is making in-game 3D models.
SKILLS
- High/Low-poly modeling and baking
- UV/Light mapping
- Traditional/Physically Based texturing
- Engineering
- Project management scrum, jira
TOOLS
- Autodesk Maya
- Substance Designer/Painter
- Pixologic Zbrush
- Adobe Photoshop
- Unreal Engine
- Engineering/CAD Software
Skills
Autodesk Maya, 3ds Max, Pixologic Zbrush, UV Layout, Unreal Engine