About me

An enthusiastic 3D Artist with a diverse portfolio. Efficient and skillful with hard surface and organic modeling. Familiar with graphic production pipelines, physically accurate materials and real-time rendering in game engines. Possesses a thorough understanding of UV, texture, shader manipulation, retopology, skinning, rigging, lighting and level design. A strong communicator with keen production sensibilities that can collaborate seamlessly with other developers and project leads. All together a well qualified, fun to work with individual that would be a great addition to your team.

Skills

3d artist, 3D Modeling, Architecture, Game Design, texture artist, VR Artist

Sector Experience

Arts

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Spruce Pine, Mitchell, United States
Skill Level
Junior, Middleweight
Languages
English
Creativepool member since 5 October 2021