About me
I go to great lengths to ensure the listener is truly immersed in the experience. Creating sounds is my passion, and never feels like work. Once I am involved in a project, I am determined to achieve the vision, even outside of the normal work day.
My goal is always to make the most awesome sounds possible. I love the feeling of the sounds I create bringing game to life. I either craft the sounds from scratch by recording and mixing my own Foley, or using a range of synthesizers and effects.
I am proficient in a range of middleware for implementing game audio, including FMOD and Wwise.
I graduated from college with a BTEC National Diploma at Distinction level in Sound & Music Technology and have worked with several game companies such as Skirmish Entertainment and HELM Studios, where I created AAA sounds for a broad range of projects from start to finish, working very closely with the team. They were based in various places in the USA, even though I am in the UK it was never an issue. I even had the opportunity to fly over to California to represent Skirmish Entertainment at GDC to promote the game.
Skills
Audio, Sound Design, Sound Engineering
Sector Experience
Audio / Visual, Computer Games, Gaming, Information Technology