About me
I have studied computer games design for over 7 years and gained valuable experience using AutoDesk 3D studio max and Adobe Photoshop. During my time at University I worked hard to meet deadlines but made sure I structured the work well to allow the delivery and maintenance of high standards. In the last 2 Years since I have left university I have been working hard to help me develop new techniques of creating 3D work and being able to place that element within the lastest engines. I am always keeping a close eye on new and upcoming releases within the market to make sure that I am producing assets that comply with, and make use of the new system limitations.
Skills
3D Animation, 3D Design, 3D Modeling, 3ds max 2016, Unreal Engine 4, unreal enigne 3