About me
Course Leader, Foundation Degree in Animation and Visual Effects; ensuring students progress to the third year of a BA(hons) or industry with exceptional show-reels.
Incorporated Shotgun Studio enabling students to better integrate their skills in an industry specific pipeline.
I teach and train in a wide range of technical skills for the VFX, Animation and Games industries, including Zbrush Digital Sculpting, 3D modeling, Anatomy and Advanced Character Rigging, Dynamics and Compositing; emerging wireless VR technologies with Oculus Rift, incorporating our onsite Centroid Motion Capture facility to create immersive virtual experiences.
Skills
3ds max, adobe creative suite, Centroid Motion Capture, Fusion 360, Hard surface, inventor, maya, MoCap, motion builder, rigging, Shotgun studio, solidworks, zbrush