ABOUT
Territory brings the 80's to Marvel's galactic adventure, lighting the screens with stylistic references, alien interfaces and clever gadgets.
Working closely with Director James Gunn and Production Designer Charles Wood, we created graphics and VFX for this laugh out loud story about a ragtag crew of misfit criminals who become unlikely heroes. We were tasked to create on screen graphics and vfx for all environments – spaceships, planets, prison, street markets, gambling dens, etc, and as a story that’s more about characters and personalities than drama, we were able to take a more human, less polished creative approach to graphics.We felt a strong sense of connection with Gunn's pithy and dry sense of humour, which really drives many of the humorous and quirky details that give this film such personality and humanness. And we had a lot of fun with the graphic concepts, borrowing references from classic 1980's style, from colours to computer games to enrich the visual texture and sense of nostalgia in the story.
The variety and scale of environments proved challenging. We had to create distinct visual languages for each that reflected its species, language, culture and purpose. Given the many alien cultures in this film, it was a big task to create fonts and graphic styles that felt fresh and unique, but we relished the challenge and worked hard to imagine new forms of navigation, weapons, utility monitors, even entertainment interfaces. The on-set element meant that our work was incorporated into stage environments to help lend ambiance and authenticity, giving actors live screens to work with. In some complex shots, we reverse engineered a number of interactions with the on-set computer consoles, mapping to gestures in post.






















































