ABOUT
Buggy Burn is an arcade racer built for modern hardware, drawing on the heritage of OutRun, Buggy Boy and the Burnout series.
It comes from a feeling that something’s been lost. Arcade racers used to be immediate, readable and full of energy. Blue skies, speed, and adrenaline-fuelled gameplay. Simple on the surface, easy to play, hard to master.
This project builds on sketches I made over 20 years ago, now brought to life using modern tools.
It’s not about nostalgia. It’s about reconnecting with what made these games work, and seeing how that fits today.
The focus is on speed, flow and clarity. Fast, responsive controls, 60 FPS or above, and a world that’s grounded in reality but pushed to feel iconic and memorable.
Tracks are linear and looping. Easy to learn, hard to master. This is about fun, not simulation.
The visuals were developed through a mix of AI and traditional artworking. Starting from rough sketches, building out form and detail, then pushing into motion through animatics to establish tone and direction.
It’s still early, but it shows how quickly ideas can be brought to life with the right direction.
MADEIT CREDITS
-

Jonny SevernDesign Strategy - Expert Designer & Animator
Pro accounts have added benefits for Creativepool members. To get your Pro account go here.
Jonny Severn has been a Contributor since 15th January 2026.





