About me
I am a 3D generalist, experienced in all areas of 3D work from modelling, texturing and rendering and also including fluid and rigid body simulations, particle sims and animation. The primary software I use is Autodesk's Maya but I'm proficient in Cinema 4D, After Effects and Photoshop. You can also view my showreel here */
For the last ten months I have been employed at Sparkle VFX and have worked on projects for a wide range of high profile clients including Sky, United Utilities, McDonalds and Lime Pictures. Previously to this I was contracted at Hurricane Films to work on an installation for the National Museums of Liverpool, that involved a high amount of photograph maniuplation and 2.5D projection.
I am also registered as self-employed and have been freelacing for various clients such as Ciglow Industrial (an international manufacturing company) and Future Publishing for whom I have just finished a six page article on animation in Maya, available in the next issue of 3D World magazine.