ABOUT

At Pressure Cooker Studios, we’ve always been driven by a single goal: to deliver world-class music and audio from the tip of Africa. Over the years, we’ve built out our capabilities and literally built a platform, crafting a space that serves the needs of both global productions and local storytellers. Now, we elevate our studio space with the launch of our dedicated state-of-the-art Foley stage.

James Matthes, Pressure Cooker Studios CEO says: “For us, building a dedicated Foley stage is the final piece in the puzzle of becoming a full-service music and audio studio. It’s not just for us, it’s a platform for the continent. A way to raise the quality of the work coming out of Africa, and to grow the talent creating it.”

Foley isn’t new to us, but the ability to record it at scale, with the highest level of precision and flexibility, is. This space, designed by one of the world’s best (Martin Pilchner of Pilchner-Schoustal), gives us, and the broader industry, access to a purpose-built environment tailored for the intricate, reactive art of performance-based sound.

In this article, we take you behind the scenes with our Foley artist Denys Marcel as he walks us through some of the signature sounds he created for The Witcher IV cinematic trailer, reflects on the weirdest props he’s used, and shares why silence might just be his favourite sound of all.

From pizza boxes and hot water bottles to alien kazoos and cinematic clichés, this is a celebration of the messy, magical world of Foley, and why we believe its future on the continent is just getting started.

Disclaimer: We were not involved in the creation of the original game audio. This video is used for demonstration purposes only.

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