About us

Character artist and animator.

After a decade of freelancing and holding a wide variety of roles. My goal now is to focus on more specialised character based roles and to become an integral member of a great team that produces awesome character driven entertainment. To develop and share ideas and stories that will ultimately produce memorable experiences for the audience.

As a Character artist i have worked through many aspects of the pipeline and have a high level understanding of current work-flows in cg character creation. From iterative concept work to final production asset. With 11 years experience in the games industry i have a strong understanding of asset creation for game engines.

As a senior animator I have many years experience working across a range of animation styles including.

Stylized Key frame animation
Realistic creature locomotion.
Mech animation.
Motion-capture direction.

In my roles as animation director and art director i have been responsible for recruitin

Ranking
#295 Ranked Animation Company
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Creativepool member since 16 December 2016