About us
Character artist and animator.
After a decade of freelancing and holding a wide variety of roles. My goal now is to focus on more specialised character based roles and to become an integral member of a great team that produces awesome character driven entertainment. To develop and share ideas and stories that will ultimately produce memorable experiences for the audience.
As a Character artist i have worked through many aspects of the pipeline and have a high level understanding of current work-flows in cg character creation. From iterative concept work to final production asset. With 11 years experience in the games industry i have a strong understanding of asset creation for game engines.
As a senior animator I have many years experience working across a range of animation styles including.
Stylized Key frame animation
Realistic creature locomotion.
Mech animation.
Motion-capture direction.
In my roles as animation director and art director i have been responsible for recruitin