About me
I am Jean Jiménez, a Technical Artist and CG Rigger who loves geek stuff. I graduated from Universidad Veritas with a Bachelor's Degree in Digital Animation, where I discovered the technical side of animation and developed a true passion for rigging.
Since August 2023, I have been working as a CG Rigger at Relish Studios, contributing to a project in progress. I have also worked as a CG Rigger at Stellar Creative Lab, and as a Character Skinning, Character CG Rigger, and 3D Prop Rigger for various projects. I have self-taught my skills through continuous learning and development, including scripting with Python and Qt to improve my rigging processes. I bring a unique combination of technical expertise and creative flair to each project, always aiming to innovate and improve. I am excited to continue growing and learning in the industry. Let's make your vision a reality together!
Skills
Adaptability, Communications, creativity, maya, Maya API, mel, Problem Solving, python, QtDesigner, teamwork, Unreal 5